Support us by Donating. Even a little matters. There is no motivation without remuneration.

Check the list of Villains Here

Chapter 1.1 (Henchman)

Henchman: Triggering a Fury Buff #villain Attackers will passively Purify All debuffs

List of Villains that gain Fury Buff (Benefit from Henchnan Node)

Champions How to Get Fury
Annihilus Replaces Stifled with Fury when
Combo starter is Medium Attack
Carnage Medium Attack
Crossbones Just Fight Normally
Doctor Doom Special 3
Ghost Heavy / Debuff Purify
Hela Heavy / Special 1
Juggernaut 11% chance every hit
King Groot Switches automatically
Magneto Special 3
(only against Hero or Metal)
Mojo Activating Anti-Life while
he has at least 5M followers
Mordo Heavy Charge
Red Goblin Medium Attack
Rhino End 5-hit combo with a Medium Attack
Thanos 11% chance every hit
Ultron (OG) Fight Normally
Unst. Colossus 11% chance every hit
Venom Special 2
Heavy to Randomize Buffs
Venom the Duck Fight Normally
Void Heavy Charge
(With Hulk Synergy)

Let’s Move to other chapters….

Chapter 1.2 (Genius/Madness/Mastermind)

Genius: While benefitting from at least 1 Armor up buff, #Villain Attackers will passively Burn 10% of the Defender’s Max Power on each hit, dealing direct damage based on the Power Burned.

List of Villains that can gain armor up buffs (Benefit from Genius Node)

Champions How to Get Armor
Doctor Octopus Breakthrough Gives Armor Buff
(Biology – Research Category)
Iron Patriot 10% chance if receive hit
Killmonger Fight Normally
Red Skull Fight Normally
Sentinel Special 3
Unst. Colossus 10% chance if receive hit
Ultron (Both) Block Attacks (25% chance)
Venom Start with Armor
(use heavy if no Armor)
Venom the Duck Fight Normally
Vulture Permanent Armor

Madness: When Triggering an Armor Break Debuff #Villain attackers will also apply a passive Powelock to the defender which will last until the last armor break ends.

List of Villains that can break armor (Benefit from Madness Node)

Champions How to Break Armor
Air-Walker All Specials
Carnage Heavy to Bleed Immune Champs
Cyclops All Specials
Iron Patriot Special 1 and 2
King Groot Heavy Attack
(Use Heavy When Fury is Active
to inflict permanent armor break)
Magneto Special 2
Special 3 (If Robot)
Punisher 2099 Special 2
Ronan Heavy Attack
(Breaks only when armored up)
Sentinel Special 1
Taskmaster Special 2
Venom Heavy Attack

Mastermind: #Villain Attackers increase the duration of bleed, poison, incinerate, and shock Debuffs on the opponent by 100%

List of Villains that Apply Bleed, Poison, Incinerate, and Shock (Benefit from Mastermind Node)

Champions Debuffs
Abomination Poison
Abomination (Immortal) Poison
Apocalypse Bleed
Carnage Bleed
Crossbones Incinerate
Doctor Doom Shock
Green Goblin Poison, Shock
Joe Fixit Bleed
Killmonger Bleed
Magneto Bleed
Mole-Man Bleed
Red Goblin Incinerate
Red Skull Shock
Sentinel Shock
Storm (Pyramid X) Shock
Taskmaster Bleed
Ultron Bleed
Ultron (OG) Poison
Venom Bleed
Venom the Duck Bleed
Venompool Bleed
Vulture Incinerate

Chapter 2.1 (Monster/Beast)

Monster: When triggering an unstoppable or unblockable Buff or Passive, #Villain Attackers will grant themselves a non-stacking Passive Regeneration granting 10% of their Max Health over 5 seconds.

Beast: When triggering an unstoppable or unblockable Buff or Passive, #Villain Attackers will cause the Defender to passively reduce their regen rate by 200%.

List of Villains that can go Unstoppable or Unblockable (Benefit from Monster and Beast Node)

Champions How to / When
Air Walker
(Unblockable)
Charging Heavy
(If Fills a Bar of Power)
Special 3
Annihilus
(Unstoppable)
Fight Normally
Carnage
(Unblockable)
While Opponent Bleeding
Or Amor Broken
Diablo
(Unblockable)
Special 2
Doctor Doom
(Unblockable)
Special 1
Special 2 (When Aura Active)
Ghost
(Unblockable)
 Special 2
(Needs Wasp Synergy)
Juggernaut
(Unstoppable)
After Every Special
(Need Duped)
Killmonger
(Unstoppable)
When receiving Block Hit
(After Special 1)
Kingpin
(Unblockable
Unstoppable)
Unstoppable: Heavy Charge
Unblockable: Special Attacks
(When in overpower mode)
Magneto
(unstoppable)
Heavy
Mojo
(Unstoppable)
After Every Prompt is Complete
(Need Korg or GHulk Synergy)
Mole Man
(Unstoppable)
When receiving Block Hit
(While Monster Mask is active)
Morningstar
(unblockable)
Special 2
(Minimum 3 Soul)
Rhino
(unblockable
Unstoppable)
Dash Attack
Omega Red
(unblockable)
% Chance on Basic Tentacle Hits
(When Duped)
Storm (Pyramid X)
(unblockable)
Special Attacks
(Minimum 6 Prowess)
Unst. Colossus
(Unstoppable)
After Every Special
(Need Duped)
Venom
(unblockable)
Special Attacks
(When Opponent below 18% Health)

Chapter 2.2 (Overload/Tyrant/What’s Yours is Mine)

Overload: Each time a Buff is Nullified off the Defender #Villain Attackers gain an Indefinite Precession Passive increasing Critical Rating by 500.

List of Villains that can Nullify Buffs (Benefit from Overload)

Champions How to Nullify
Diablo Counterflow Concoction
Doctor Doom Heavy to Stagger
L1 to Nullify
Basic Hit While Aura is Active-
Signature ability
Dormammu Special 1
Juggernaut Heavy
Mojo Special 1
Morningstar Special 2
The Hood Basic Attack Applies Stagger
Special 2
Venom Special 1

Tyrant: #Villain Attackers cause 50% of their attack as bonus Energy Damage each time they hit their opponent or their block, as long as the Defender suffers from a Weakness Debuff.

What’s Yours is Mine: Whenever the Defender has a weakness Debuff applies to them, a Fury Buff with 60% of the Weakness’ potency is given to the Attacker for 5 seconds. While the Attacker doesn’t have a Fury Buff from this effect, the Attacker deals 75% less damage to the Defender.

List of Villains that apply Weakness Debuff (Benefit from Tyrant and What’s Yours is Mine)

If you don’t have Apocalypse, the best option is to enable Resonate Mastery. It will help you apply weakness using any champion. If this is something you don’t want to do, you can use other champions mentioned in the list.

Champions How to Apply Weakness
Apocalypse Special 1
Green Goblin Special 1
Special 3
Joe Fixit Basic Attacks
(In Spades Mode)

Chapter 3.1 (Mixed from Previous Chapters’ Nodes)

  • Henchman: Already Discussed Above (Under Chapter 1.1)
  • Mastermind: Already Discussed Above (Under Chapter 1.2)
  • Genius: Already Discussed Above (Under Chapter 1.2)
  • Madness: Already Discussed Above (Under Chapter 1.2)

Chapter 3.2 (Mixed of All Previous Chapters’ Nodes)

  • Henchman: Already Discussed Above (Under Chapter 1.1)
  • Genius: Already Discussed Above (Under Chapter 1.2)
  • Madness: Already Discussed Above (Under Chapter 1.2)
  • Mastermind: Already Discussed Above (Under Chapter 1.2)
  • Monster: Already Discussed Above (Under Chapter 2.1)
  • Beast: Already Discussed Above (Under Chapter 2.1)
  • Overlord: Already Discussed Above (Under Chapter 2.2)
  • Tyrant: Already Discussed Above (Under Chapter 2.2)