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Evade is one of the annoying abilities that are hard to counter without a right champ. Let’s Learn how to counter such champions.

How to Fight Evade Champions with any Champ when Defender is not Stun-Immune?

It’s simple. Make sure to max out parry mastery and then you can just parry and use 3 hits combo. You might have to limit to 2 hits combo in alliance war when Opponent is using Limber Master.

Spider-Verse  (All version of Spiderman Champions) Counters for Non-Stun-Immune Stun-Immune and Debuff Immune Nodes

Venom MCOC

Venom: Use venom against any Spiderman version of champions. Venom disables evade effect by 100% against Spider-Verse champions. So it’s just a regular fight.

Evade Champions Counters for Stun Immune Node

Iceman:
A Duped Iceman starts the fight with Coldsnap for few seconds. So it will not let Nightcrawler evade until the Coldsnap is active. You can keep using Special 1 to reactivate Coldsnap again

Vision (Aarkus):
Just stay close to him or let him hit your block a few times unless he gets the Armor Break debuff and then he can never evade an attack. You can just keep hitting him to stack Armor Break and Cold Snap will always be active that will stop evade effect.

Use A Champion That Applies Slow Debuff:
She-Hulk and Spider Gwen: Heavy Attack Applies Slow Debuff. You can counter most of the champions’ heavy attack with her heavy attack. Skill champions cannot be slowed.
Sorcerer Supreme: Her Special Attack has a chance to apply Slow Debuff. Science champions cannot be slowed.
Red Guardian: Her Special 1 Attack applies Slow Debuff for 12 seconds and heavy attack refreshes it. Skill champions cannot be slowed.
Spiderman (Stealth Suit): Select Web-Foam at the start of the fight as a pre-fight ability that will apply slow debuff if you finish the combo of 5-hits with a light attack. It might be difficult to get a 5 fight combo against evade-champions, so it is not something I would really recommend. It’s possible against some champs, like Spiderman-Miles, Spiderman Symbiote, Spidergwen, etc.. Mutant champions cannot be slowed.
Black Widow with Sunsport or Human Torch or Mephisto Synergy:
All the 4 champs can apply slow debuff whenever they try to apply incinerate debuff and the opponent is immune to it.

How to Counter or Stop Evade on Debuff Immune + Stun Immune Nodes

All the champions mentioned below can stop or prevant evade in all situations. A Champion that can stop evade on Debuff Immune Node, can stop evade everywhere.

Quake:
Quake makes fights pretty easy if you know how to use her. There is no need to hit the opponent. You can just kill them charging heavy. Watch some videos on YouTube to see Quake in Action.

Falcon:
Falcon can stop all type of evade once Redwing is Locked On. So he is a great counter for all type of evades.

Killmonger (Better with Winter Soldier Synergy):
With Synergy: Intercept a dash attack to get True Strike and you can keep the true strike on forever by intercepting Special attacks that is very easy to do.
Without Synergy: Intercept the attack until the defender reaches a bar of power. Let the defender use a special attack and hit him while the defender is recovery from the special attack. It is not possible to intercept all champion’s special attack, so sometimes you must need the synergy of Winter soldier that we explained above
Note: It won’t work on Spider Gwen, she can remove True Strike

Emma Frost in Telepath Form
Emma Frost ignores all evade in the Telepath Form. So whatever the champion or the node is, opponents cannot evade as long as she is in Telepath Form.

Corvus Glaive with Proxima Midnight Synergy:
Before you fight the debuff immune or stun immune evade champion, you need to have a mission completed. So what is the mission: Defeat a champion that used evade or Auto block during a fight. The last hit must be a heavy or special attack. This will gran Corvus glaive a permanent true strike that will stop evade of any champion.
Note: It won’t work on Spider Gwen, she can remove True Strike

Professor X
At 25+ channeling charges, Professor X’s attack cannot be evaded. If duped, you don’t even need to do anything to gain charges. He automatically gains 1 charge each second until he reaches 75 charges. If not duped, you can hold heavy to gain charge while his falter feature is not in cooldown, and you can charge heavy without worry as the opponent is going to miss all attacks (mind those who bypass miss).

Mole Man
Mole Man Starts a fight with a True strike buff that stops evade and autoblock effects. This True strike remains active as long as he has less than 10 monster masks.

Black Panther (Classic) with Killmonger Synergy
Intercept an attack to gain a true strike buff for 10 seconds. This will stop opponents evade ability.

Hit Monkey
Landing 3 Critical Hits in a row grants Hit Monkey a Monkey Scheme (Using Medium+Light+Medium Combo makes all 3 hits critical). Once Monkey Scheme is gained, blocking or using dexterity provides Assassin’s Cunning that lasts 8 seconds: It prevents all evade.
Assassin’s Cunning triggers automatically if the opponent evades an attack, but it can only trigger once every 15 seconds by this ability.

Ghost
Critical hits from Ghost cannot be evaded. She has a 100% chance to throw a Critical hit every time she phases (only the next hit after the phase is critical). If you launch a special at the start of the phase, all the hits from Special will be critical. However, you must be too quick to use special as soon as you dash back/phase that is risky and you may get caught if the opponent blocks. You can use Wasp synergy and the special will be unblockable.

Heimdall
After special he gets a true strike buff that ignores all evade effects.

Iron Man Infinity War (better with Back Widow or Punisher 2099 or Spiderman Stark synergy):
Without Synergy:
The first medium hit, the first heavy hit, and the second and fourth light attacks cannot be evaded.
With Synergy:
-35% evade ability on top of the basic ability of Iron Man Infinity War that prevent evade effect.

A fight without Synergy:

Sorcerer Supremer (Duped with High Signature):
She gets up to 50% ability accuracy if she is 5-star or 6-star and has 200 signatures. It will help to reduce the amount of evade effect.

Important Note:

  • Spider-Gwen can remove your True Strike Buff, So True Strike is not effective to stop her evade. 
  • Wasp can get rid of Damaging debuffs, so Cold Snap cannot stop her evade effect.